Thursday, April 25, 2013

A Board Game Piece Is More Than A Mere Chunk Of Plastic


Over at Kotaku, Quintin Smith has written about boardgame pieces, and why he loves them so:
When I started getting involved in board games, I picked up on the obvious quickly. The game as physical object is a pleasing thing. Working with your friends to set up a game brings a happy psychological bookending, like opening a brand new book. “Pirating” a bluffing game like Skull & Roses out of some coasters at your bar and a sharpie is cool. 
After that, I started learning a little science. Humans prefer handling wooden components to plastic. Heavier is better, and size is to be handled in extremes. Big playing pieces are great, but so are tiny ones. Even individual games can teach you a lot. Dixit's oversized cards stealthily make you feel like a child again. The rotating the gears of the aforementioned Tzolk'in lay down the tactile equivalent of ASMR. Mage Wars, which my site covered here, has an actual, physical spellbook. These things have to be touched to be believed.
Full Story: HERE

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